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Shadow's GP Rain
11-17-2018, 02:42 AM
So i think i am stupid the readme probably doesnt have everything in it i applied the actual isp patch to the rom and then using the info i got here
https://www.ff6hacking.com/forums/thread-931.html i was able to turn it into steal and it worked the way i wanted. except it says gp rain in the status screen but says steal in the combat screen
So thank you for help madsiur and powerpanda and thanks for the mod that made it all possible to lol
https://www.ff6hacking.com/forums/thread-931.html i was able to turn it into steal and it worked the way i wanted. except it says gp rain in the status screen but says steal in the combat screen
So thank you for help madsiur and powerpanda and thanks for the mod that made it all possible to lol
05-20-2019, 03:12 AM
(This post was last modified: 05-20-2019, 03:19 AM by Robo Jesus.)
(11-16-2018, 11:13 PM)Hashimo Wrote: C2/5453: 0F > 0B (affect "Throw", not "Slot") (Applies to Battle Menu) 25453 and i changed the 0F to 0B
C3/6199: 0F > 0B (affect "Throw", not "Slot") (Applies to Party Menu) 36199 0F to 0B
D8/6915: 00 12 > 08 10 (equip to Shadow/Gogo, not Setzer/Gogo) 186915 00 12 to 08 10
So i did that and now shadow can equip it but still has throw
Since im doing unheadered do i need to subtract the 200 didnt think so from what you said but curious.
(11-17-2018, 03:22 AM)Hashimo Wrote: So i think i am stupid the readme probably doesnt have everything in it i applied the actual isp patch to the rom and then using the info i got here
https://www.ff6hacking.com/forums/thread-931.html i was able to turn it into steal and it worked the way i wanted. except it says gp rain in the status screen but says steal in the combat screen
So thank you for help madsiur and powerpanda and thanks for the mod that made it all possible to lol
This response is a bit late, and I'm glad you fixed your issue, but I had similar issues when recreating another user's tweak as well, and figure I may as well explain things for others.
Basically, there are two things you need to edit when changing the relic items that convert commands. There's the item trigger that effects the battle engine part, and then there is the menu coding part where it shows when something has been changed.
Here's the coding for the command codes.
Quote:Command Codes
Fight - 00
Item - 01
Magic - 02
Morph - 03
Revert - 04
Steal - 05
Capture - 06
SwdTech - 07
Throw - 08
Tools - 09
Blitz - 0A
Runic - 0B
Lore - OC
Sketch - 0D
Control - OE
Slot - OF
Rage - 10
Leap - 11
Mimic -12
Dance -13
Row - 14
Def - 15
Jump - 16
X-Magic - 17
GP Rain - 18
Summon - 19
Health - 1A
Shock -1B
Possess -1C
MagiTek -1D
Quote:Battle Changes from various Relic
C2/5452: 05 (Steal)
C2/5453: 0F (Slot)
C2/5454: 0D (Sketch)
C2/5455: 02 (Magic)
C2/5456: 00 (Fight)
(Data - commands that can replace above commands due to Relics)
C2/5457: 06 (Capture)
C2/5458: 18 (GP Rain)
C2/5459: 0E (Control)
C2/545A: 17 (X-Magic)
C2/545B: 16 (Jump)
Quote:Non-headered Menu changes for the Item Triggers
C3/6198 data: commands to change (from)
C3/6198: 05 (Steal)
C3/6199: 0F (Slot)
C3/619A: 0D (Sketch)
C3/619B: 02 (Magic)
C3/619C: 00 (Fight)
C3/619D data: commands to change (to)
C3/619D: 06 (Capture)
C3/619E: 18 (GP Rain)
C3/619F: 0E (Control)
C3/61A0: 17 (X-Magic)
C3/61A1: 16 (Jump)
So for those new and wanting to change one of the relics let's give a quick easy example here. If you want to replace the "Fight=Jump" relic with one that makes "Fight=Shock", you need to change three lines for the coding parts.
Quote:The Original Coding
C2/5456: 00
C2/545B: 16
C3/619C: 00
C3/61A1: 16
To
Quote:The Changed Coding
C2/5456: 00
C2/545B: 1B
C3/619C: 00
C3/61A1: 1B
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