Poll: Choose wisely This poll is closed. |
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[content] Multi-Command | 3 | 7.89% | |
[content] Lottery Command | 3 | 7.89% | |
[content] Other | 0 | 0% | |
[time] Monday evening (ET) | 0 | 0% | |
[time] Tuesday evening (ET) | 1 | 2.63% | |
[time] Wednesday evening (ET) | 1 | 2.63% | |
[time] Friday evening (ET) | 3 | 7.89% | |
[time] Saturday evening (ET) | 1 | 2.63% | |
[time] Sunday evening (ET) | 3 | 7.89% | |
[extra] Troll attitude | 3 | 7.89% | |
[extra] funky BG music | 4 | 10.53% | |
[extra] Tips on reviving Aeris | 4 | 10.53% | |
[extra] Camera | 4 | 10.53% | |
[extra] Chat active (I respond to fans) | 4 | 10.53% | |
[extra] Fundraising event (propose a cause) | 1 | 2.63% | |
[extra] More trolling | 3 | 7.89% | |
Total | 38 vote(s) | 100% |
* You voted for this item. | Show Results |
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bsnes+ Cheat Sheet 2000 Streams
08-25-2016, 03:21 PM
(08-25-2016, 11:27 AM)FF6Fanatic Wrote:Quote:
It makes look Cloud even more disturbed than how he already is XD
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
Well I guess it went correctly last evening. I'm probably going to continue the lottery system before next stream by doing the following:
1) Add a parameter for prize level definition and capping (GP bet or % of success). Add user defined limit in assembly file for the 4 prize levels.
2) Add a parameter for prize type and add each type as optional before assembling (by coding each module in a differentr ASM file and referencing it in main file). Among the different type, I can see 4 things: Experience, more gold, magic points and random items (4 different tiers). I will likely code the last two during next stream, for the rest I will test what has been done so far and code what has been mentioned.
Thoughts?
Edit: I also had a surprise last evening but forgot to show it...
1) Add a parameter for prize level definition and capping (GP bet or % of success). Add user defined limit in assembly file for the 4 prize levels.
2) Add a parameter for prize type and add each type as optional before assembling (by coding each module in a differentr ASM file and referencing it in main file). Among the different type, I can see 4 things: Experience, more gold, magic points and random items (4 different tiers). I will likely code the last two during next stream, for the rest I will test what has been done so far and code what has been mentioned.
Thoughts?
Edit: I also had a surprise last evening but forgot to show it...
08-27-2016, 12:29 PM
(This post was last modified: 08-27-2016, 12:30 PM by FF6Fanatic.)
T'was good, I had pratically zero lag. On the prizes I was going to suggest having the character learn Ultima instantly upon winning. It'd be cool to see a "You learned Ultima!" message appear, kind of out of left field.
Also did I miss the FF7 Aeris revival tips? Guess I came in late.
Also did I miss the FF7 Aeris revival tips? Guess I came in late.
08-27-2016, 12:34 PM
Dammit I missed it! I'll watch the replay and hopefully next ones at least, but damn, I went out right after I got home ;(
We are born, live, die and then do the same thing over again.
My next stream will be on September 16th 30th from 8:00PM to ~9:00PM ET. We are going to finish the lottery system coding:
http://bit.ly/bsnesCheatSheetSept
I decided to make the lottery event command similar to the multi-command shown in first stream, first parameter ($EB) being a sub-command ID. There should be one sub-command for the betting, one for prizes and possibly one for messages if we need something different than the current vanilla dialogues commands.
Suggestions are welcome!
Twitch HTML5 Player: http://player.twitch.tv/?channel=ff6hacking&html5
Regular Stream URL: https://www.twitch.tv/ff6hacking
http://bit.ly/bsnesCheatSheetSept
I decided to make the lottery event command similar to the multi-command shown in first stream, first parameter ($EB) being a sub-command ID. There should be one sub-command for the betting, one for prizes and possibly one for messages if we need something different than the current vanilla dialogues commands.
Suggestions are welcome!
Twitch HTML5 Player: http://player.twitch.tv/?channel=ff6hacking&html5
Regular Stream URL: https://www.twitch.tv/ff6hacking
I postponed my next stream to September 30th. I'm already overloaded with school, a few other hacking tasks and the modified FF6LE build. I won't be ready for this Friday so I'm picking a conservative date instead of postponing the stream a second time.
Event: http://bit.ly/bsnesCheatSheetSept
Event: http://bit.ly/bsnesCheatSheetSept
09-29-2016, 11:52 AM
Countdown time! http://bit.ly/ff6countdown
First hour of the stream had no microphone sound so I've put on Youtube the last 20 minutes where B-Run noticed me of the technical issue. I did a recap of the first hour so not everything is lost: https://youtu.be/wsF06S9lsn4
I'm going to stick to monthly streams with the best preparation I can. Now I need ideas for my next stream. Would you like to see another session of ASM of shall I do events tutorials live? I'd like some specific ideas from other user to make this enjoyable for most people possible. I'm also opened to specific small hacks to help in other people's projects.
I'm going to stick to monthly streams with the best preparation I can. Now I need ideas for my next stream. Would you like to see another session of ASM of shall I do events tutorials live? I'd like some specific ideas from other user to make this enjoyable for most people possible. I'm also opened to specific small hacks to help in other people's projects.
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