Final Fantasy 6 Pixel Remaster
Welcome to the FF6PR modding wiki! While we may not be experts in Unity games modding, our knowledge in previous FF6 version might be a good starting point to understand the data and code of this new version of the game. For mods check out the Nexus Mods page of the game. If you want to join the conversation, show your work or ask questions, here's an invite to the VGRM Discord server.
Documentation
Utilities
Name | Description | Author | Link |
---|---|---|---|
Memoria | Can extract all the game assets as well as implement some mods | Albeoris | Github |
Magicite | BepInEx plugin that can replace existing assets and add new ones | Silvris | Github |
FF6 Save Editor | FF6PR and SNES save file editor | KiameV | Github |
AssetStudio | Tool for exploring, extracting and exporting assets and assetbundle | Perfare | Github |
UABEA | Tool for exporting and modifying assetbundle | nesrak1 | Github |
FFPR_FontTool | Tool for decrypting/encrypting the font_XX.bundle files across all FF PR games | Enfyve | Github |
UnityPlayer | Modded UnityPlayer.dll required for all bundle mods | Enfyve | download |