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08-18-2016, 05:27 PM
Yes, i can help. Send me a pm to discuss the projects available. Perhaps we can also open another thread in the 'Magitek Research Facility' forum.
08-19-2016, 03:04 AM
Maybe we could re-open the 15th man project sub-forum and have a new thread identifying properly each steps and difficulties (which we have more or less done here) and assign volunteers and degrees of priority / importance? Things like custom abilities can come totally separated of the integration in-game (code-wise).
I'm for 2 extra characters, first one being Iris. We'll need to discuss who would be the second and how we want to integrate the two new characters (backstory/flashback events, story events, etc.) and eventually how they would impact gameplay (once their ability decided).
I'm for 2 extra characters, first one being Iris. We'll need to discuss who would be the second and how we want to integrate the two new characters (backstory/flashback events, story events, etc.) and eventually how they would impact gameplay (once their ability decided).
08-24-2016, 11:56 AM
I remember browsing the 15th man project thread about a year ago, before I was an active member of the community. I do think the character is interesting -- backstory, design -- I like the spritework and portrait, too. I'd have to refresh my memory as I can't really recall the project purpose, but I'm assuming it's about adding a new playable character to vanilla FF6 while keeping the basics intact?
My opinion is we could pick up where you guys left off whith Iris Havengard, it would be a waste not to. I can throw some ideas around once I understand the material better. Making it all fit with the vanilla story will require some imagination, that can be fun IMO.
My opinion is we could pick up where you guys left off whith Iris Havengard, it would be a waste not to. I can throw some ideas around once I understand the material better. Making it all fit with the vanilla story will require some imagination, that can be fun IMO.
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