Users browsing this thread: 2 Guest(s)
Odal's FFVI Hardtype
08-08-2011, 07:20 PM
I may look into using more of the resources here after most of the balancing is done. I would like to make a few more optional bosses and using a map editor to create an island or two would be good to put them where there are currently unused monster domains.
As for something that I would love, which perhaps this does exist but I haven't found it, is something which can change whether Edgar's tools ignore defense or not, specifically for the chainsaw and/or the drill. As it is now, they both ignore defense and I can't turn that off. This makes the choice between them rather bland.
And if I can figure out how to host it here, I'll do that with the next version I come out with.
As for something that I would love, which perhaps this does exist but I haven't found it, is something which can change whether Edgar's tools ignore defense or not, specifically for the chainsaw and/or the drill. As it is now, they both ignore defense and I can't turn that off. This makes the choice between them rather bland.
And if I can figure out how to host it here, I'll do that with the next version I come out with.
« Next Oldest | Next Newest »
|
||||
Users browsing this thread: 2 Guest(s)