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Script Rewrite (Final Draft) Underway!
Thanks guys, just give me time to sort through the data. Right now, I’m relying on FF6tools and FF3usME. FF6tools has started to teach me which part of the hex/rom is being utilized for pointers. I suppose I could take that info and apply it while using windhex? I have the dialog table for windhex, so I might be able to track it down without starting over. I also have ROM maps, but I haven’t yet looked at them even once. I just assumed this was going to be simple.
I’ll PM the two of you a little bit later. Right now it’s tricky to prioritize the work, so I can’t really give an estimated time. But, I’ll try to keep you updated as best I can.
Fast moon, would your dialog editor create the same problem you describe in your previous post? Moving the pivot?
I’ll PM the two of you a little bit later. Right now it’s tricky to prioritize the work, so I can’t really give an estimated time. But, I’ll try to keep you updated as best I can.
Fast moon, would your dialog editor create the same problem you describe in your previous post? Moving the pivot?
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