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Gogo select more commands?
03-30-2020, 04:49 PM
(This post was last modified: 03-30-2020, 05:13 PM by PowerPanda.)
(03-30-2020, 09:19 AM)C-Dude Wrote: We were discussing the Gogo skill limit just a few months ago when PowerPanda was trying to finish up the complete roster hack. A user by handle Myself086 actually solved the problem by adding scroll arrows to Gogo's menu (a patch that user made as part of an improvement package for the BeyondChaos randomizer), and I relocated the code to fit into original ROM space.
You can read the post about it here and get the latest version of the code from the bottom of this post.
I can confirm that this code works. I just tested it with 15 Gogo-selectable commands, and it worked beautifully.
(03-30-2020, 11:38 AM)MysticLord Wrote: Sort of related to Gogo, is there a hack to allow others to have a similar status menu -> select battle commands menu as him, but with different options? So Relm doesn't need to waste an equipment slot for Control, Setzer doesn't need to do the same for GP Rain, and the same for whoever gets Summon?
To my knowledge, nobody has done something like this. The immediate problem that I see is that Gogo's menu loads for EVERY character; you just can't see it unless you're in there as Gogo. You'd need to make a condition on what list loads when. The other problem is that the determination of which command is used is done via equipment flags. You'd have to rewrite that portion so that it checked something else, like the presence of a key item. So this is a cool idea, but it would require extensive ASM.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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