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Advice Wanted
Thanks!
But now I've got some other questions))
In Tile Editor max offset is 2FE00 (last row of 16 tiles) but in Hexpose I can obtain 2FFFFF offset, why so?
Can it be, that some tiles may be disrupted even if I see a lot tiles which look normal? By the way, I didn't find graphic that displays text, well I found some letters, but there is no complete alphabet. And I couldn't find dialogue font, is it compressed?
And how exactly stored graphic in that 32 bytes? For example, I changed 1 pixel in a left top corner of certain tile and I got two bytes changed: first 06->86 and 17th 00->80. I tried experiment with it but didn't get how it works...<_<
But now I've got some other questions))
In Tile Editor max offset is 2FE00 (last row of 16 tiles) but in Hexpose I can obtain 2FFFFF offset, why so?
Can it be, that some tiles may be disrupted even if I see a lot tiles which look normal? By the way, I didn't find graphic that displays text, well I found some letters, but there is no complete alphabet. And I couldn't find dialogue font, is it compressed?
And how exactly stored graphic in that 32 bytes? For example, I changed 1 pixel in a left top corner of certain tile and I got two bytes changed: first 06->86 and 17th 00->80. I tried experiment with it but didn't get how it works...<_<
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