Poll: What's Your RPG Alignment? This poll is closed. |
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Lawful Good | ![]() ![]() ![]() |
4 | 12.90% |
Neutral Good | ![]() ![]() ![]() |
9 | 29.03% |
Chaotic Good | ![]() ![]() ![]() |
6 | 19.35% |
Lawful Neutral | ![]() ![]() ![]() |
3 | 9.68% |
Neutral | ![]() ![]() ![]() |
4 | 12.90% |
Chaotic Neutral | ![]() ![]() ![]() |
4 | 12.90% |
Lawful Evil | ![]() ![]() ![]() |
0 | 0% |
Neutral Evil | ![]() ![]() ![]() |
0 | 0% |
Chaotic Evil | ![]() ![]() ![]() |
1 | 3.23% |
Total | 31 vote(s) | 100% |
* You voted for this item. | Show Results |
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What's Your RPG Alignment?
The Nine Alignments:
Lawful Good:
A lawful good character acts as a good person is expected or required to act.
He combines a commitment to oppose evil with the discipline to fight relentlessly.
He tells the truth, keeps his word, helps those in need, and speaks out against injustice.
A lawful good character hates to see the guilty go unpunished.
Neutral Good:
A neutral good character does the best that a good person can do. He is devoted to
helping others. He works with kings and magistrates but does not feel beholden to them.
Chaotic Good:
A chaotic good character acts as his conscience directs him with little regard for what
others expect of him. He makes his own way, but he's kind and benevolent. He believes
in goodness and right but has little use for laws and regulations. He hates it when people
try to intimidate others and tell them what to do. He follows his own moral compass,
which, although good, may not agree with that of society.
Lawful Neutral:
A lawful neutral character acts as law, tradition, or a personal code directs her. Order
and organization are paramount to her. He may believe in personal order and live by a
code or standard, or he may believe in order for all and favor a strong, organized
government.
Neutral:
A neutral character does what seems to be a good idea. He doesn't feel strongly one way
or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters
exhibit a lack of conviction or bias rather than a commitment to neutrality.
Chaotic Neutral:
A chaotic neutral character follows his whims. He is an individualist first and last. He
values his own liberty but doesn't strive to protect others' freedom. He avoids authority,
resents restrictions, and challenges traditions. A chaotic neutral character does not
intentionally disrupt organizations as part of a campaign of anarchy.
Lawful Evil:
A lawful evil villain methodically takes what he wants within the limits of his code of
conduct without regard for whom it hurts. He cares about tradition, loyalty, and order
but not about freedom, dignity, or life. He plays by the rules but without mercy or
compassion.
Neutral Evil:
A neutral evil villain does whatever he can get away with. He is out for herself, pure and
simple. He sheds no tears for those he kills, whether for profit, sport, or convenience. He
has no love of order and holds no illusion that following laws, traditions, or codes would
make her any better or more noble.
Chaotic Evil:
A chaotic evil character does whatever his greed, hatred, and lust for destruction drive
him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is
simply out for whatever he can get, he is ruthless and brutal. If he is committed to the
spread of evil and chaos, he is even worse.
Lawful Good:
A lawful good character acts as a good person is expected or required to act.
He combines a commitment to oppose evil with the discipline to fight relentlessly.
He tells the truth, keeps his word, helps those in need, and speaks out against injustice.
A lawful good character hates to see the guilty go unpunished.
Neutral Good:
A neutral good character does the best that a good person can do. He is devoted to
helping others. He works with kings and magistrates but does not feel beholden to them.
Chaotic Good:
A chaotic good character acts as his conscience directs him with little regard for what
others expect of him. He makes his own way, but he's kind and benevolent. He believes
in goodness and right but has little use for laws and regulations. He hates it when people
try to intimidate others and tell them what to do. He follows his own moral compass,
which, although good, may not agree with that of society.
Lawful Neutral:
A lawful neutral character acts as law, tradition, or a personal code directs her. Order
and organization are paramount to her. He may believe in personal order and live by a
code or standard, or he may believe in order for all and favor a strong, organized
government.
Neutral:
A neutral character does what seems to be a good idea. He doesn't feel strongly one way
or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters
exhibit a lack of conviction or bias rather than a commitment to neutrality.
Chaotic Neutral:
A chaotic neutral character follows his whims. He is an individualist first and last. He
values his own liberty but doesn't strive to protect others' freedom. He avoids authority,
resents restrictions, and challenges traditions. A chaotic neutral character does not
intentionally disrupt organizations as part of a campaign of anarchy.
Lawful Evil:
A lawful evil villain methodically takes what he wants within the limits of his code of
conduct without regard for whom it hurts. He cares about tradition, loyalty, and order
but not about freedom, dignity, or life. He plays by the rules but without mercy or
compassion.
Neutral Evil:
A neutral evil villain does whatever he can get away with. He is out for herself, pure and
simple. He sheds no tears for those he kills, whether for profit, sport, or convenience. He
has no love of order and holds no illusion that following laws, traditions, or codes would
make her any better or more noble.
Chaotic Evil:
A chaotic evil character does whatever his greed, hatred, and lust for destruction drive
him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is
simply out for whatever he can get, he is ruthless and brutal. If he is committed to the
spread of evil and chaos, he is even worse.
We are born, live, die and then do the same thing over again.
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