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Lord J's FF6LE 'Rouge Version'
08-21-2012, 04:08 AM
Not meaning to necro but there are already a few threads about this program so I thought I would add some thoughts here. I think I have found an alternative the map replacement method using importing hex from a clean rom over the corrupted one to fix the Serpent Trench corruption issue. I worked up an IPS patch that will basically overwrite the corrupted map and allow you to start editing with FF3usME right after with no map corruption issues. If you do edit the map again and save you can always patch right after to fix any problems. I think some further testing is required though.
If this is something you guys are interested it I would be more then happy to submit the patch and/or write up real quick how I made it, it didn't take too long once the idea hit me.
If this is something you guys are interested it I would be more then happy to submit the patch and/or write up real quick how I made it, it didn't take too long once the idea hit me.
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