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Damage cap removal patch
08-14-2012, 08:48 AM
Thanks, I knew it was somewhere around here. And thanks for the link about the 24 bit monster hp patch too, I will be using both of these in my hack. I am going to do something a little different with the damage cap tho. I'm going to use the unknown damage type bit that currently appears to do nothing act as a break damage cap bit, allowing me to only set up certain attacks to break the limit. Might also make a relic/weapon effect that allows breaking the cap or even a new status effect.
Thanks again!
Thanks again!
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