Poll: What should I focus on? This poll is closed. |
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My FF3us hacking project | ![]() ![]() ![]() |
3 | 37.50% |
My hacking project ported to RPG Maker with the FFVI SDK | ![]() ![]() ![]() |
0 | 0% |
My FFVI Advance editor | ![]() ![]() ![]() |
3 | 37.50% |
FFV Hacking and become a FFV specialist | ![]() ![]() ![]() |
0 | 0% |
FF2us Hacking and become a specialist | ![]() ![]() ![]() |
1 | 12.50% |
Start a Final Fantasy clone in C# (XNA development) | ![]() ![]() ![]() |
0 | 0% |
Start spriting | ![]() ![]() ![]() |
1 | 12.50% |
Total | 8 vote(s) | 100% |
* You voted for this item. | Show Results |
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Next project
07-22-2012, 10:39 AM
You should consider pursuing something that represents both a challenge and an opportunity for self improvement.
Based on your strong programming skills and your extremely logical mind, In my humble opinion, you should pursue any of the following:
Continuing your hack or becoming an expert on other games just provides a possibility for you to further increase any ASM knowledge. The skills can be transferred ultimately into deciphering the works of a game for which no information is available, like Breath of Fire I/II, Harvest Moon or Illusion of Gaia. A FF6advance editor would be very nice to have...if you could only get rid of the horrible slowdown from porting the game into GBA, I'd hack that game day and night using your editor![Tongue Tongue](https://www.ff6hacking.com/forums/images/smilies/octo.gif)
While you could work on your hack using FFVI SDK, I believe it's still being developed and not completely released. Starting a Clone of FF6 could might prove to be a long project...consider this one if you have years to dedicate into this. And spriting does not seem to pose any challenge to you...
Based on your strong programming skills and your extremely logical mind, In my humble opinion, you should pursue any of the following:
Code:
My FF3us hacking project
My FFVI Advance editor
FFV Hacking and become a FFV specialist
FF2us Hacking and become a specialist
Continuing your hack or becoming an expert on other games just provides a possibility for you to further increase any ASM knowledge. The skills can be transferred ultimately into deciphering the works of a game for which no information is available, like Breath of Fire I/II, Harvest Moon or Illusion of Gaia. A FF6advance editor would be very nice to have...if you could only get rid of the horrible slowdown from porting the game into GBA, I'd hack that game day and night using your editor
![Tongue Tongue](https://www.ff6hacking.com/forums/images/smilies/octo.gif)
While you could work on your hack using FFVI SDK, I believe it's still being developed and not completely released. Starting a Clone of FF6 could might prove to be a long project...consider this one if you have years to dedicate into this. And spriting does not seem to pose any challenge to you...
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