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Sprite Issues

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I hadn't thought of that. Well, I have the relm editor and I just checked them out and they all look fine. I haven't tried usme but I will check it out. I like ff3se because it shows me the whole picture while I'm working. The relm editor is kinda confusing to me with all its little pieces *-*;; Maybe it's just the rom I'm using bc the sprites look fine to me other than being half finished. It does say bad rom when I load the game on znes, but idk if that's normal for sprite editing...oh well, I'll just keep working on it and try a few different things. Thanks.

*Edit*

Well, I figured out what was causing it but not really why. It has something to do with my palette. I had a second copy of the rom hack-free so I loaded the Refia sprite sheet into it without putting the palette across the top and it looked fine. Then I tried again on the second rom with the palette at the top and it was showing the white lining on the battle sprites. Does order of the palette matter when its working better with the order it defined? I'm still not sure why it does that but at least its easily fixed.
 
 



Messages In This Thread
Sprite Issues - by LetoLuma - 06-16-2012, 08:49 PM
RE: Sprite Issues - by SSJ Rick - 06-17-2012, 12:34 AM
RE: Sprite Issues - by LetoLuma - 06-17-2012, 08:42 AM
RE: Sprite Issues - by SSJ Rick - 06-17-2012, 04:30 PM
RE: Sprite Issues - by LetoLuma - 06-17-2012, 07:31 PM
RE: Sprite Issues - by SSJ Rick - 06-17-2012, 07:36 PM
RE: Sprite Issues - by LetoLuma - 06-17-2012, 07:55 PM
RE: Sprite Issues - by SSJ Rick - 06-17-2012, 08:22 PM
RE: Sprite Issues - by LetoLuma - 06-17-2012, 08:53 PM
RE: Sprite Issues - by SSJ Rick - 06-17-2012, 11:28 PM
RE: Sprite Issues - by LetoLuma - 06-18-2012, 12:44 PM
RE: Sprite Issues - by SSJ Rick - 06-18-2012, 03:45 PM
RE: Sprite Issues - by LetoLuma - 06-19-2012, 08:17 PM
RE: Sprite Issues - by SSJ Rick - 06-20-2012, 02:58 AM

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