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Cid FFIV WIP
01-15-2011, 05:54 PM
...does that mean you are doing an Axel sprite sheet next? Considering you just used his action phrase.
01-15-2011, 06:16 PM
Yup! WIP as my avatar. I need to work on the cloak though. General Leo made a great base.
![[Image: finalfantasy6textboxshe.png]](http://img64.imageshack.us/img64/1328/finalfantasy6textboxshe.png)
01-15-2011, 06:29 PM
I wouldn't suggest using Setzer's hair to the 'T'. It doesn't look right as an Axel and actually doesn't look anything like his hair. Axel may have long hair, but it is spiked backwards.
01-15-2011, 06:39 PM
Setzer's hair was a gray version of Axel's in KH2. It just made sense to me.
![[Image: finalfantasy6textboxshe.png]](http://img64.imageshack.us/img64/1328/finalfantasy6textboxshe.png)
01-15-2011, 10:47 PM
(This post was last modified: 01-16-2011, 01:19 AM by LordSutebenu.)
I'm not sure if you can tell, but there are a few differences in their hairstyles for KH2:
http://media.photobucket.com/image/Axel%...axel-1.png
http://www.khmaniacs.com/wiki/images/thu...Setzer.jpg
albeit very small differences the main problem in using Setzer's hair for an Axel sprite is the fact that if you look at Setzer's portrait, and his character design art for FFVI, it is in no way spiked backwards. Even his sprite shows that it is combed; if even that, and just messily long.
Axel however; would be completely spiked backwards and wouldn't be nearly the same length as Setzer's. In all honesty I never even made the connection between Setzer Gabbiani and the Setzer in KH2 until I saw his character info in the game; He looked and acted nothing like the actual Setzer.
Ah, I am sorry Twinees for posting so much about SA's sprite on a thread that's about yours (lol, hope you can forgive my workaholic self). SA if you wish to continue this discussion about your Axel Sprite, please make a thread for it in the Spriter's Exchange forum, thank you.
http://media.photobucket.com/image/Axel%...axel-1.png
http://www.khmaniacs.com/wiki/images/thu...Setzer.jpg
albeit very small differences the main problem in using Setzer's hair for an Axel sprite is the fact that if you look at Setzer's portrait, and his character design art for FFVI, it is in no way spiked backwards. Even his sprite shows that it is combed; if even that, and just messily long.
Axel however; would be completely spiked backwards and wouldn't be nearly the same length as Setzer's. In all honesty I never even made the connection between Setzer Gabbiani and the Setzer in KH2 until I saw his character info in the game; He looked and acted nothing like the actual Setzer.
Ah, I am sorry Twinees for posting so much about SA's sprite on a thread that's about yours (lol, hope you can forgive my workaholic self). SA if you wish to continue this discussion about your Axel Sprite, please make a thread for it in the Spriter's Exchange forum, thank you.
01-17-2011, 11:56 AM
No worries Sutebenu, as long as Zeemis sees my question, its all good
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![[Image: walkd.gif]](http://img195.imageshack.us/img195/8600/walkd.gif)
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01-18-2011, 12:04 AM
(01-15-2011, 05:18 AM)Twinees Wrote: So ive been continuing with the sprite sheet, done the critical frame, but could you tell me Zeemis whether you want me to redo this damage frame from ffiv (please say no lol)or an entirely new damage frame.
Cheers.
You can use this or re-do it if you like. The choice is up to you as the spriter.
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01-27-2011, 07:03 PM
Can I get an update on the progress of Cid?
01-31-2011, 01:42 AM
Sorry, ive been dorminant for a while and havent done anything :/. Back at school plus other stuff means little time for this. Tell me when you need it done, and i will get it done by then.
![[Image: walkd.gif]](http://img195.imageshack.us/img195/8600/walkd.gif)
![[Image: babusportrait.png]](http://img190.imageshack.us/img190/7193/babusportrait.png)
01-31-2011, 04:32 AM
As soon as possible preferably.
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