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New IPS Patch
06-03-2010, 12:40 PM
Title: Zeemis' Edgar Palette Swap
By: Zeemis, Lenophis, Poco Loco
Description:
The first thing I'd like to note is that without Lenophis's help, this entire patch wouldn't be possible. The idea of this was both Poco Loco's and mine.
With that being said, this patch simply swaps Edgars palette with palette #7. In essence, it puts Edgar on palette #7 instead of him sharing it with #0. This patch is made for hackers, it's not a gameplay improvement like my other patches. The save file is a "MUST HAVE"!
Without it, it recognizes the rom as not being altered, even though I hex edited the rom. If you don't want to use the save I've provided because you have your own, just swap palettes with Edgar via SRam hacking. Put his palette on #7.
*Note*
Just because the editors think that Edgar is still using it's default palette of 00, it's really on 07. If you find a flaw, please reply to this submission. Without a modified save file, this will not work. It won't recognize the changes.
Download:
http://users.sephiroth.ws/Zemious/paletteswap.zip
Screenshot:
By: Zeemis, Lenophis, Poco Loco
Description:
The first thing I'd like to note is that without Lenophis's help, this entire patch wouldn't be possible. The idea of this was both Poco Loco's and mine.
With that being said, this patch simply swaps Edgars palette with palette #7. In essence, it puts Edgar on palette #7 instead of him sharing it with #0. This patch is made for hackers, it's not a gameplay improvement like my other patches. The save file is a "MUST HAVE"!
Without it, it recognizes the rom as not being altered, even though I hex edited the rom. If you don't want to use the save I've provided because you have your own, just swap palettes with Edgar via SRam hacking. Put his palette on #7.
*Note*
Just because the editors think that Edgar is still using it's default palette of 00, it's really on 07. If you find a flaw, please reply to this submission. Without a modified save file, this will not work. It won't recognize the changes.
Download:
http://users.sephiroth.ws/Zemious/paletteswap.zip
Screenshot:
06-03-2010, 01:24 PM
just so you all know, to use the extra palette
the battle palette must be palette #7 and the over world palette must be palette #9
the battle palette must be palette #7 and the over world palette must be palette #9
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"
-HNIC
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