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Greater Item Bonuses - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Greater Item Bonuses (/thread-2587.html) |
Greater Item Bonuses - ReturnerScum - 05-24-2014 Hi hackers! I was wondering if anyone has seen a thread or knows how to make it so that items could give more than just +/- 7 to stats, and more than +/- 12.5% to 50% HP or MP? I searched the mnrogar threads and this thread and couldn't find anything. I'd love to add this to my mod I'm about to release, thanks! RE: Greater Item Bonuses - madsiur - 05-24-2014 Byte 17 & 18 of the item data are responsible of this. As you can see there is 2 stats per bytes, and all possible combinations covers a value from 0 to 0xFF, meaning there is no more room on the byte. Unless you expand the item data or remove item attributes and allocate one stat per byte I don't see how this is possible. It would be IMO a tedious job. Code: 17: Vigor & Speed RE: Greater Item Bonuses - ReturnerScum - 05-24-2014 Damn, thanks. |