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The (old) SpriteSheets from the Database Page... - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Darill's Tomb (https://www.ff6hacking.com/forums/forum-42.html) +--- Thread: The (old) SpriteSheets from the Database Page... (/thread-2337.html) |
The (old) SpriteSheets from the Database Page... - Blue Mage Gab - 08-17-2013 When I first accessed this site(2-3 years ago), I saw some sprite sheets(Imperial Soldier without helmet;Lone Wolf;Othos etc.) and now they are no longer there, there are only Arvis, Ultima and a very small variety of the sprites that were previous there. I want to ask what happened to them... ![]() RE: The (old) SpriteSheets from the Database Page... - madsiur - 08-17-2013 They are still on the server but the entries haven't been added to the database. You can send Poco Loco or Gi Nattak a detailed pm and they will send you the links you need. They are the ones responsible of the sprite database. RE: The (old) SpriteSheets from the Database Page... - Gi Nattak - 08-17-2013 We suffered a complete database loss a while back, and have been (slowly) restoring it, but better than before. A lot of those sprites where not up to par on quality, so that's what's taking us (Ricky and I) so long to re-upload them back to this new database. Quality above all else. We are working at a snails pace in terms of fixing them and bringing them back, and for that I apologize. Look for the sprites in the meantime in the Spriter's Exchange, or using the search feature. ![]() RE: The (old) SpriteSheets from the Database Page... - madsiur - 08-17-2013 (08-17-2013, 04:46 PM)Gi Nattak Wrote: Look for the sprites in the meantime in the Spriter's Exchange, or using the search feature. I don't think there is full custom npc spritesheets on Spriter's Exchange, so I decided to do this: https://www.ff6hacking.com/forums/showthread.php?tid=2338 RE: The (old) SpriteSheets from the Database Page... - madsiur - 08-18-2013 Issue solved so I'm closing this. |