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HP Script (Zeemis) - Zeemis - 06-07-2009 HP Script: Ozma By: Zeemis Description: This script was originally made by Lord Enjoy to surpass the limit of 65535 HP. I adjusted it to my liking. When you use this script, don't think of it actually surpassing the enemy's HP. The enemy still has a max life of 65535 life technically, but he now has invisible lives. I'll explain. So basically if monster is in formation number one, he'll be brought back to life suddenly [5] times. Once all lives are exhausted, he dies like a boss. Edit the last bit of the following command in the script below to change how many lives he has: FC 0D 01 05 - If variable VAR001 is greater than or equal to 5 Script: FF - End first wave of attack FC 19 01 00 - If monster is in slot: #1 FC 12 01 00 - If following monster is/are dead: #1 F5 00 00 01 - Monster #1, if hidden/dead, brought in with their HP restored, suddenly F8 01 81 - 1 added to VAR001 FC 0D 01 05 - If variable VAR001 is greater than or equal to 5 FC 12 00 00 - If following monster is/are dead: F5 0C 01 FF - Monsters #1, #2, #3, #4, #5, #6 are killed, dies like a boss FF - End Download - Save Target As RE: HP Script (Zeemis) - Ultima - 01-02-2010 Helpful script , especially when your characters are VERY high levelled. RE: HP Script (Zeemis) - SSJ Rick - 01-02-2010 uh u put Lord Enjoy lmao RE: HP Script (Zeemis) - Lord Envoy - 01-02-2010 This isn't the first time he screwed my name up... -_- RE: HP Script (Zeemis) - SSJ Rick - 01-03-2010 I feel your pain man -pats on the back @ least now u know how I feel when ppls say pollo instead of poco....a lot of times it gets them smacked tho lmfao j/k :p RE: HP Script (Zeemis) - NeoBahamut - 03-09-2010 Poco Loco is wearing Pollo Lean Jeans? XD RE: HP Script (Zeemis) - smokehound - 04-23-2010 (01-03-2010, 07:51 PM)Poco Loco Wrote: I feel your pain manHahahaha.. taste the fire! RE: HP Script (Zeemis) - kefkaroth - 04-25-2010 hp loop is great and does give some longevity to boss battles but the problem is that after u win it doesnt give u any items or exp or anything for the matter and i have been doing this for months. RE: HP Script (Zeemis) - Zeemis - 04-25-2010 I've been doing it for years. :p It does give you items, you have to set it up in the editor where you fill out the monsters name and stats. RE: HP Script (Zeemis) - kefkaroth - 04-26-2010 well maybe something is missing from the script to make it that way i even copied it from this exact thread as well as the hp script l. envoy gave to me and it still doesnt give me the exp or the items after the battle. but when i remove the command that restores the hp after the monster original were to be defeated it gives me that stuff. but when i put that script in thats where the problem lies. |