Value:Creature Type
Monster Creature Type
Bit | Bin | Hex | Status |
---|---|---|---|
7 | 10000000 | 0x80 | Humanoid |
6 | 01000000 | 0x40 | Desert |
5 | 00100000 | 0x20 | Heavy |
4 | 00010000 | 0x10 | Dragon |
3 | 00001000 | 0x08 | Aevis |
2 | 00000100 | 0x04 | Creature |
1 | 00000010 | 0x02 | Archaea |
0 | 00000001 | 0x01 | Undead |
Undead types are healed by Drain and Osmose (Attack Types 0D, 6D and 0E), automatically get fully healed after Doom (Attack Type 17 and 4B), are immune to Roulette (but not the KillerBow), are hurt by Healing (Attack Types 10, 11, 24 and 42, but not Attack Types 1B and 5A), are killed by Revive (Attack Type 1A) and have their HP reduced to Critical by Full Healing (Attack Types 26, 55 and 5C) (not for Heavy and Undead).
Heavy types are immune to Gravity type attacks (Attack Type: 07), attacks that reduce HP to critical (Attack Type: 0F and 3D) and attacks that Destroy, Erase, Kill but not those that specifically inflict Dead status
Archaea type is only set for the Archaetoad enemy, but there is no way to exploit this type of monster.