Difference between revisions of "Value:Damage Formula"
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Revision as of 22:03, 31 March 2019
Contents
- 1 $00 - ["Nothing"]
- 2 $01 - [Monster Fight]
- 3 $02 - [Monster Specialty]
- 4 $03 - [Magic Sword - Type 1]
- 5 $04 - [Magic Sword - Type 2]
- 6 $05 - [Magic Sword - Type 3]
- 7 $06 - [Magic Attacks]
- 8 $07 - [HP based (Gravity) Attacks]
- 9 $08 - [Pierce Magic Defense]
- 10 $09 - [Random Damage]
- 11 $0A - [Physical Magic]
- 12 $0B - [Level Based Damage + Curable Status]
- 13 $0C - [HP Leak]
- 14 $0D - [Drain Hp]
- 15 $0E - [Drain Mp]
- 16 $0F - [Reduce HP to Critical]
- 17 $10 - [Restore HP]
- 18 $11 - [Full Restore HP]
- 19 $12 - [Status Effect Curable]
- 20 $13 - [Status Effect Temporary]
- 21 $14 - [Status Effect Dispellable]
- 22 $15 - [Toggle Status Curable]
- 23 $16 - [Speed Status(Exclusive)]
- 24 $17 - [Status Effect Curable, Instant Death only?]
- 25 $18 - [Destroy (miss vs. Heavy)]
- 26 $19 - [Remove Status 1,2,3]
- 27 $1A - [Resurrection]
- 28 $1B - [Drain to All - Whispering Wind]
- 29 $1C - [Element attribute change]
- 30 $1D - [Scan Monster]
- 31 $1E - [Speed up Caster - Drag]
- 32 $1F - [No Magic - Void]
- 33 $20 - [Exit Battle]
- 34 $21 - [Reset Battle]
- 35 $22 - [Double Commands - Quick]
- 36 $23 - [Golem Wall]
- 37 $24 - [Constant HP restore]
- 38 $25 - [Constant MP restore]
- 39 $26 - [Heals Full HP and/or MP]
- 40 $27 - [Inflict Status 1,2,3; ignore Immunity]
- 41 $28 - [Ignore Defense, Fixed Damage]
- 42 $29 - [Countdown/Erase, Apply unless Heavy]
- 43 $2A - [Damage Based on Max HP + Hp Leak]
- 44 $2B - [Damage Based on Caster's Current HP]
- 45 $2C - [50/50 chance of Status 1 or Status 2]
- 46 $2D - [Ground Attack]
- 47 $2E - [Physical magic + Status 1]
- 48 $2F - ?
- 49 $30 - [Barehand]
- 50 $31 - [Swords]
- 51 $32 - [Knives]
- 52 $33 - [Spears]
- 53 $34 - [Axes] + [Staffs]
- 54 $35 - [Bows w/ status effects]
- 55 $36 - [Bows w/ elemental]
- 56 $37 - [Katanas]
- 57 $38 - [Whips]
- 58 $39 - [Bells]
- 59 $3A - [Long Reach Axes]
- 60 $3B - [Rods]
- 61 $3C - [Rune Weapons]
- 62 $3D - [Reduce HP to critical + Status]
- 63 $3E - [Reduce HP to critical or HP Leak]
- 64 $3F - Zombie Breath (Enemy Magic)
- 65 $40 - [Change Row]
- 66 $41 - ?
- 67 $42 - [Heal HP and Status]
- 68 $43 - Steal (Command)
- 69 $44 - Escape (Enemy magic)
- 70 $45 - Throw (Command)
- 71 $46 - GP Toss (Command)
- 72 $47 - Tame (Command)
- 73 $48 - Catch (Command)
- 74 $49 - Flirt (Command)
- 75 $4A - Dance (Command)
- 76 $4B - Lv5 Doom (Blue Magic)
- 77 $4C - Lv2 Old (Blue Magic)
- 78 $4D - Lv4 Quarter (Blue Magic)
- 79 $4E - Lv3 Flare (Blue Magic)
- 80 $4F - [Revive + Status]
- 81 $50 - Goblin Punch (Blue Magic)
- 82 $51 - [Modify Level or Defense]
- 83 $52 - [HP Leak + Status]
- 84 $53 - [Damage based on current MP]
- 85 $54 - [Damage = MAX HP - Current HP]
- 86 $55 - [Kill Caster, Heal Target]
- 87 $56 - ?
- 88 $57 - [HP Leak + Status]
- 89 $58 - [Flare Damage + HP Leak + Status]
- 90 $59 - Giant Drink (Item/Mix: Elixir + Dragon Fang)
- 91 $5A - [Heal w/ Current HP]
- 92 $5B - ?
- 93 $5C - [Full Heal + Status]
- 94 $5D - [Zombie]
- 95 $5E - [Increase stat while Singing]
- 96 $5F - [Damage creature type only]
- 97 $60 - Unhide Monster (Enemy Magic?)
- 98 $61 - Stalker Attack (Enemy Magic)
- 99 $62 - Unhide Next Page (Enemy Magic)
- 100 $63 - Grand Cross (Enemy Magic)
- 101 $64 - Chicken Knife (Weapon)
- 102 $65 - Interceptor Rocket (Enemy Magic)
- 103 $66 - Targeting (Enemy Magic)
- 104 $67 - Pull (Enemy Magic)
- 105 $68 - Terminate (Enemy Magic)
- 106 $69 - Control (Command)
- 107 $6A - ? (Sandworm's Death?!)
- 108 $6B - [Status Immunity, Magic Element UP, Creature Type]
- 109 $6C - [Strong vs. Creature Type]
- 110 $6D - [Drain base on Current HP]
- 111 $6E - Brave Blade (Weapon)
- 112 $6F - Strong Fight (Enemy Attack)
- 113 $70 - Wormhole (Enemy Magic)
- 114 $71 - Level Down (Enemy Magic)
- 115 $72 - [Bows Strong vs. Creature]
- 116 $73 - [Spears Strong vs. Creature]
- 117 $74 - ?
- 118 $75 - ?
- 119 $76 - ?
- 120 $77 - ?
- 121 $78 - ?
- 122 $79 - ?
- 123 $7A - ?
- 124 $7B - ?
- 125 $7C - ?
- 126 $7D - ?
- 127 $7E - [Ineffective]
- 128 $7F - [No Action] + Harps
$00 - ["Nothing"]
Text goes here
$01 - [Monster Fight]
Text goes here
$02 - [Monster Specialty]
Text goes here
$03 - [Magic Sword - Type 1]
Text goes here
$04 - [Magic Sword - Type 2]
Text goes here
$05 - [Magic Sword - Type 3]
Text goes here
$06 - [Magic Attacks]
Text goes here
$07 - [HP based (Gravity) Attacks]
Text goes here
$08 - [Pierce Magic Defense]
Text goes here
$09 - [Random Damage]
Text goes here
$0A - [Physical Magic]
Text goes here
$0B - [Level Based Damage + Curable Status]
Text goes here
$0C - [HP Leak]
Text goes here
$0D - [Drain Hp]
Text goes here
$0E - [Drain Mp]
Text goes here
$0F - [Reduce HP to Critical]
Text goes here
$10 - [Restore HP]
Text goes here
$11 - [Full Restore HP]
Text goes here
$12 - [Status Effect Curable]
Text goes here
$13 - [Status Effect Temporary]
Text goes here
$14 - [Status Effect Dispellable]
Text goes here
$15 - [Toggle Status Curable]
Text goes here
$16 - [Speed Status(Exclusive)]
Text goes here
$17 - [Status Effect Curable, Instant Death only?]
Text goes here
$18 - [Destroy (miss vs. Heavy)]
Text goes here
$19 - [Remove Status 1,2,3]
Text goes here
$1A - [Resurrection]
Text goes here
$1B - [Drain to All - Whispering Wind]
Text goes here
$1C - [Element attribute change]
Text goes here
$1D - [Scan Monster]
Text goes here
$1E - [Speed up Caster - Drag]
Text goes here
$1F - [No Magic - Void]
Text goes here
$20 - [Exit Battle]
Text goes here
$21 - [Reset Battle]
Text goes here
$22 - [Double Commands - Quick]
Text goes here
$23 - [Golem Wall]
Text goes here
$24 - [Constant HP restore]
Text goes here
$25 - [Constant MP restore]
Text goes here
$26 - [Heals Full HP and/or MP]
Text goes here
$27 - [Inflict Status 1,2,3; ignore Immunity]
Text goes here
$28 - [Ignore Defense, Fixed Damage]
Text goes here
$29 - [Countdown/Erase, Apply unless Heavy]
Text goes here
$2A - [Damage Based on Max HP + Hp Leak]
Text goes here
$2B - [Damage Based on Caster's Current HP]
Text goes here
$2C - [50/50 chance of Status 1 or Status 2]
Text goes here
$2D - [Ground Attack]
Text goes here
$2E - [Physical magic + Status 1]
Text goes here
$2F - ?
Text goes here
$30 - [Barehand]
Text goes here
$31 - [Swords]
Text goes here
$32 - [Knives]
Text goes here
$33 - [Spears]
Text goes here
$34 - [Axes] + [Staffs]
Text goes here
$35 - [Bows w/ status effects]
Text goes here
$36 - [Bows w/ elemental]
Text goes here
$37 - [Katanas]
Text goes here
$38 - [Whips]
Text goes here
$39 - [Bells]
Text goes here
$3A - [Long Reach Axes]
Text goes here
$3B - [Rods]
Text goes here
$3C - [Rune Weapons]
Text goes here
$3D - [Reduce HP to critical + Status]
Text goes here
$3E - [Reduce HP to critical or HP Leak]
Text goes here
$3F - Zombie Breath (Enemy Magic)
Text goes here
$40 - [Change Row]
Text goes here
$41 - ?
Text goes here
$42 - [Heal HP and Status]
Text goes here
$43 - Steal (Command)
Text goes here
$44 - Escape (Enemy magic)
Text goes here
$45 - Throw (Command)
Text goes here
$46 - GP Toss (Command)
Text goes here
$47 - Tame (Command)
Text goes here
$48 - Catch (Command)
Text goes here
$49 - Flirt (Command)
Text goes here
$4A - Dance (Command)
Text goes here
$4B - Lv5 Doom (Blue Magic)
Text goes here
$4C - Lv2 Old (Blue Magic)
Text goes here
$4D - Lv4 Quarter (Blue Magic)
Text goes here
$4E - Lv3 Flare (Blue Magic)
Text goes here
$4F - [Revive + Status]
Text goes here
$50 - Goblin Punch (Blue Magic)
Text goes here
$51 - [Modify Level or Defense]
Text goes here
$52 - [HP Leak + Status]
Text goes here
$53 - [Damage based on current MP]
Text goes here
$54 - [Damage = MAX HP - Current HP]
Text goes here
$55 - [Kill Caster, Heal Target]
Text goes here
$56 - ?
Text goes here
$57 - [HP Leak + Status]
Text goes here
$58 - [Flare Damage + HP Leak + Status]
Text goes here
$59 - Giant Drink (Item/Mix: Elixir + Dragon Fang)
Text goes here
$5A - [Heal w/ Current HP]
Text goes here
$5B - ?
Text goes here
$5C - [Full Heal + Status]
Text goes here
$5D - [Zombie]
Text goes here
$5E - [Increase stat while Singing]
Text goes here
$5F - [Damage creature type only]
Text goes here
$60 - Unhide Monster (Enemy Magic?)
Text goes here
$61 - Stalker Attack (Enemy Magic)
Text goes here
$62 - Unhide Next Page (Enemy Magic)
Text goes here
$63 - Grand Cross (Enemy Magic)
Text goes here
$64 - Chicken Knife (Weapon)
Text goes here
$65 - Interceptor Rocket (Enemy Magic)
Text goes here
$66 - Targeting (Enemy Magic)
Text goes here
$67 - Pull (Enemy Magic)
Text goes here
$68 - Terminate (Enemy Magic)
Text goes here
$69 - Control (Command)
Text goes here
$6A - ? (Sandworm's Death?!)
Text goes here
$6B - [Status Immunity, Magic Element UP, Creature Type]
Text goes here
$6C - [Strong vs. Creature Type]
Text goes here
$6D - [Drain base on Current HP]
Text goes here
$6E - Brave Blade (Weapon)
Text goes here
$6F - Strong Fight (Enemy Attack)
Text goes here
$70 - Wormhole (Enemy Magic)
Text goes here
$71 - Level Down (Enemy Magic)
Text goes here
$72 - [Bows Strong vs. Creature]
Text goes here
$73 - [Spears Strong vs. Creature]
Text goes here
$74 - ?
Text goes here
$75 - ?
Text goes here
$76 - ?
Text goes here
$77 - ?
Text goes here
$78 - ?
Text goes here
$79 - ?
Text goes here
$7A - ?
Text goes here
$7B - ?
Text goes here
$7C - ?
Text goes here
$7D - ?
Text goes here
$7E - [Ineffective]
Text goes here
$7F - [No Action] + Harps
Text goes here