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Patches Allocation
This page is made to document patch conflicts and space used by FF3us patches applied on a headerless 1.0 ROM.
Mandatory fields:
- Offsets (beginning and ending)
- Free Space (whether the modified by range is in free space or not)
- Patch Type (there can be more than one)
- Patch Name (link optional)
Patch Type:
B
= BugfixI
= Improvement / Tweak / CustomizationG
= GraphicT
= TextA
= AssemblyE
= EventO
= Other
Bank $C0
Beginning | Ending | Free Space | Name | Type | Description |
---|
Bank $C1
Beginning | Ending | Free Space | Name | Type | Description |
---|
Bank $C2
Beginning | Ending | Free Space | Name | Type | Description |
---|---|---|---|---|---|
C22DDC | C22DE0 | Y | Ignore Freeze for Monsters | I, A | JSR to New Function + Freeze into position |
C245C1 | C245CA | N | Muddle/Smoke Bomb Fix | B, A | Muddle - Clear |
C2A65A | C2A660 | Y | Ignore Freeze for Monsters | I, A | New Function |
Bank $C3
Beginning | Ending | Free Space | Name | Type | Description |
---|---|---|---|---|---|
C32A40 | C32A42 | N | Frozen Terra Fix | B, A | JSR to new code |
C3FFA9 | C3FFBA | Y | Frozen Terra Fix | B, A | Object Data reset loop ($0867-$1068) |
ASM (Other)
Beginning | Ending | Free Space | Name | Type | Description |
---|
Events
Beginning | Ending | Free Space | Name | Type | Description |
---|---|---|---|---|---|
CBD2D8 | CBD2D8 | N | Wrong Way Idiot! | B, E | |
CC0922 | CC0922 | N | Wrong Way Idiot! | B, E |
Other
Beginning | Ending | Free Space | Name | Type | Description |
---|