ff3:ff3us:patches:patchmap

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This page is made to document patch conflicts and space used by FF3us patches applied on a headerless 1.0 ROM.

Mandatory fields:

  • Offsets (beginning and ending)
  • Free Space (whether the modified by range is in free space or not)
  • Patch Type (there can be more than one)
  • Patch Name (link optional)

Patch Type:

  • B = Bugfix
  • I = Improvement / Tweak / Customization
  • G = Graphic
  • T = Text
  • A = Assembly
  • E = Event
  • O = Other
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
C245C1 C245CA N Muddle/Smoke Bomb Fix B, A Muddle - Clear
Beginning Ending Free Space Name Type Description
C32A40 C32A42 N Frozen Terra Fix B, A JSR to new code
C3FFA9 C3FFBA Y Frozen Terra Fix B, A Object Data reset loop ($0867-$1068)
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
CBD2D8 CBD2D8 N Wrong Way Idiot! B, E
CC0922 CC0922 N Wrong Way Idiot! B, E
Beginning Ending Free Space Name Type Description
  • ff3/ff3us/patches/patchmap.1485774862.txt.gz
  • Last modified: 5 years ago
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