ff3:ff3us:patches:patchmap

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This page is made to document patch conflicts and space used by FF3us patches applied on a headerless 1.0 ROM.

Mandatory fields:

  • Offsets (beginning and ending)
  • Free Space (whether the modified by range is in free space or not)
  • Patch Type (there can be more than one)
  • Patch Name

Patch Type:

  • B = Bugfix
  • I = Improvement / Tweak / Customization
  • G = Graphic
  • T = Text
  • A = Assembly
  • E = Event
  • O = Other
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
C32A40 C32A42 N Frozen Terra Fix B, A JSR to new code
C3FFA9 C3FFBA Y Frozen Terra Fix B, A Object Data reset loop ($0867-$1068)
Beginning Ending Free Space Name Type Description
Beginning Ending Free Space Name Type Description
CBD2D8 CBD2D8 N Wrong Way Idiot! B, E
CC0922 CC0922 N Wrong Way Idiot! B, E
Beginning Ending Free Space Name Type Description
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