ff3:ff3us:doc:asm:fmt:world_map_tile_properties

World of Balance
SNES Offset $EE9B14
Chunk size $02
Number of chunks $0100
Total size $0200
World of Ruin
SNES Offset $EE9D14
Chunk size $02
Number of chunks $0100
Total size $0200
Sample:  Grass from WoB (0x0044)

0000000001000100
|||||||||||||||+-  0: 0--Chocobo can travel on tile, 1--Chocobo cannot travel on tile
||||||||||||||+--  1: 0--Airship can land, 1--Airship cannot land
|||||||||||||+---  2 \ Size of shadow cast by airship
||||||||||||+----  3 / 00-smallest, 01-small, 10-large, 11-largest
|||||||||||+-----  4: 0--Can walk on/off tile, 1--Cannot walk on/off tile
||||||||||+------  5: 0--Character is opaque, 1--Bottom of character is transparent
|||||||||+-------  6: 0--Deactivate enemy encounters, 1--Activate enemy encounters
||||||||+--------  7: 
|||||||+---------  8 \
||||||+----------  9  } Battle Background Image
|||||+----------- 10 /
||||+------------ 11: 
|||+------------- 12:
||+-------------- 13:
|+--------------- 14:
+---------------- 15:
  • ff3/ff3us/doc/asm/fmt/world_map_tile_properties.txt
  • Last modified: 5 years ago
  • (external edit)