Data for BG3 tiles that are animated on maps.
Description | Value |
Pointer Table Offset | $C0979F |
Base offset (SNES) | $C097AD |
Block size | $14 |
Number of blocks | $06 |
A speed of $0400 will animate at 60 frames/sec.
Offset | Description |
$00-$01 | Animation Speed |
$02-$03 | Tile Size |
$04-$05 | Frame 1 Offset |
$06-$07 | Frame 2 Offset |
$08-$09 | Frame 3 Offset |
$0A-$0B | Frame 4 Offset |
$0C-$0D | Frame 5 Offset |
$0E-$0F | Frame 6 Offset |
$10-$11 | Frame 7 Offset |
$12-$13 | Frame 8 Offset |
Idx | BG3 Graphic | Description |
$00 | – | None |
$01 | $01 | Rivers Flowing (Lete) |
$02 | $00 | Unused? (Figaro Castle) |
$03 | $0A | Rain (Zozo) |
$04 | $04 | Glowing Torches (Caves) |
$05 | $07 | Tides at the beach (Solitary Island) |
$06 | $03 | Chimney Smoke (Narshe) |