ff3:ff3us:doc:asm:fmt:weapon_animation_data

Weapon Animation Data

Description
Base Offset (SNES) $ECE400
Block Size $08
Number of Blocks $5D
Offset Description
$ECE400 Right Hand gfx
$ECE401 Left Hand gfx
$ECE402 Weapon Palette
$ECE403 Attack Script
$ECE404 Attack Palette
$ECE405 Animation Flags
$01 'throw weapon A' flag
$02 'boomerang' flag
$04 'Atma Weapon gfx'
$80 'throw weapon B' flag
$ECE406 Sound Effect
$ECE407 Unused

The last two blocks of this data are referenced by the Atma Weapon damage code to draw the sword at different lengths. They overlap the first two shields in the item data.

  • ff3/ff3us/doc/asm/fmt/weapon_animation_data.txt
  • Last modified: 35 hours ago
  • by c-dude