ff3:ff3us:doc:asm:fmt:battle_bg_data

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ff3:ff3us:doc:asm:fmt:battle_bg_data [2016/12/10 21:55]
madsiur
ff3:ff3us:doc:asm:fmt:battle_bg_data [2019/02/12 10:29] (current)
Line 8: Line 8:
 | Byte $00-$02 ||Three pointers to BG Graphics | | Byte $00-$02 ||Three pointers to BG Graphics |
 |  ----  | $00-$FE | Pointer (3 * value + $E71650) | |  ----  | $00-$FE | Pointer (3 * value + $E71650) |
-|  ----  |  $FF  | Use second half of uncompressed BG Graphics 0 (tiles $80-$FF)|+|  ----  | $FF  | Use second half of uncompressed BG Graphics 0 (tiles $80-$FF)|
 | Byte $03  ||Tile Assembly pointer (2 * value + $E71848) | | Byte $03  ||Tile Assembly pointer (2 * value + $E71848) |
 | Byte $04  ||Tile Assembly pointer (always a copy of $03) |  | Byte $04  ||Tile Assembly pointer (always a copy of $03) | 
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