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ff3:ff3us:doc:asm:fmt:map_tile_sets [2017/04/08 00:07] madsiur ↷ Page moved from ff3:ff3us:doc:asm:map_tile_sets to ff3:ff3us:doc:asm:fmt:map_tile_sets |
ff3:ff3us:doc:asm:fmt:map_tile_sets [2019/02/12 12:19] |
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- | ====== Location Tile Sets ====== | ||
- | ===== Overview ===== | ||
- | |||
- | Location Tile Sets have indexes for Layer 1 and Layer 2 tile sets and will be loaded in pairs, one for each layer 1 and 2. | ||
- | |||
- | Location Tile Sets are associated with (they use) 4 GFX sets, a Solidity set and a Palette set, | ||
- | |||
- | Some Location Tile Sets will optionally use Animation for Layer 2 and Layer 3 GFX (with animation). | ||
- | |||
- | ^ Description | ||
- | | SNES offset | ||
- | | Chunk size | ||
- | | Number of chunks | $4B | | ||
- | | Total size | ||
- | |||
- | ===== Tile Sets ===== | ||
- | |||
- | < | ||
- | L1 L2 Tileset GFX1 GFX2 GFX3 GFX4 | PROP PAL | 7-bit Hex | ||
- | --------------------------------------------------------------------+----------+-------------- | ||
- | 00 00 Desert and Figaro Castle | ||
- | 00 2A Castle in Moonlight (Opera) 00 | ||
- | 01 02 Houses and Trees Outdoors 04 | ||
- | 03 04 Doma / Ancient Castle Outdoors* 00 | ||
- | 05 06 Town Outdoors 0A | ||
- | 07 08 Docks* 0C | ||
- | 09 -- Cave 0E | ||
- | 09 26 Cave w/ Primal Habitants (moogles) 0E | ||
- | 09 2E Cave w/ River 0E | ||
- | 09 40 Cave w/ Lava 0E | ||
- | 0A 0B Castle Indoors 0F | ||
- | 0C -- Lete River / Veldt Waterfall 14 | ||
- | 0D 0E Imperial Camp 15 | ||
- | 0F -- Cave w/ light shining 17 | ||
- | 10 11 Town Indoors 19 | ||
- | 12 25 Mountain Cliff 1C | ||
- | 12 2A Mountain Cliff w/ Waterfall 1C | ||
- | 12 2C Mountain Entrance 1C | ||
- | 13 14 Narshe Outdoors 0A | ||
- | 35 14 Narshe Outdoors Intro 0A | ||
- | 15 16 Damaged Town Outdoors 0A | ||
- | 17 31 Snow Cliff 22 | ||
- | 18 2D Train Docking Station 26 | ||
- | 19 1A Phantom Train Interior 2A | ||
- | 1B 1C Zozo | ||
- | 1B 1C Fanatic Tower 2B | ||
- | 1D 1E Vector Outdoors* | ||
- | 1F 20 Figro Eng. / Ancient Castle Indoors 0F | ||
- | 21 -- Returner' | ||
- | 22 43 Magitek Res. Facility 36 | ||
- | 23 24 Floating Continent, earth below 30 | ||
- | 27 28 Village Outdoors 04 | ||
- | 29 2B Kefka' | ||
- | 29 44 Kefka' | ||
- | 2F 30 Magitek Factory, Elevator 36 | ||
- | 32 33 Airship, Deck* 3D | ||
- | 34 34 Airship, Indoors* 3D | ||
- | 34 34 Casino Room | | BD1DCF07D068 | ||
- | 36 | ||
- | 37 38 Phantom Forest 41 | ||
- | 39 3A Imperial Palace, entrance 43 | ||
- | 39 3B Imperial Palace, rooftop | ||
- | 3C 3C Solitary Island, beach 1C | ||
- | 3D 3E Imperial Palace, indoors | ||
- | 3F 43 Magitek Factory, Esper Room 36 | ||
- | 41 42 Sealed Gate 4B | ||
- | 45 | ||
- | 46 | ||
- | 47 48 Opera House, theater 49 | ||
- | 47 48 Opera House, Stage | ||
- | 49 4A Darill' | ||
- | |||
- | * Swappable palettes | ||
- | </ | ||
- | |||
- | ==== Palette Sets ==== | ||
- | |||
- | The Tile Sets generally have unique Palette sets. Some palette sets will be swappable for the WoR and Opera. | ||
- | < | ||
- | WoB WoR | ||
- | Town, Outdoors: | ||
- | Village, Outdoors: | ||
- | |||
- | Town Indoors: 0A | ||
- | |||
- | Opera House, theater: 0B 27 | ||
- | </ |